- Has an option to use the 15.2 cm; however, after the nerfs, its almost completely useless.
The Type 5 Heavy marks the end of its Japanese heavy line. The Type 5 Heavy is very hard to penetrate with lower tier vehicles, and even if they can penetrate it, they have to burn through it's huge HP pool to actually take it down. What acceleration does the gun give this object? However, this is natural for a super-heavy tank, and it is balanced with the fact that how powerful the Type 5 Heavy is inside a good matchup, so don't be too disappointed if you happen to perform poorly in some games. You can specify your selection criteria using the dropdown list below. In-game description is somewhat inaccurate - the Type 5 Heavy's design is far too different for it to be a modification of the O-I. This finally made the tank feel somewhat balanced as opposed to its past tendencies of being either extremely under- or over-performing, which definitively characterized the Type 5 Heavy in the past. - The 14 cm gun has underwhelming fully aimed dispersion, poor DPM and below-average penetration with premium rounds. Rammer: 3903.9 50% Crew: 1698 - Good alpha damage and exceptionally good gun handling with the 14 cm gun, able to snap shots very effectively.
Advantageous Damage Per Minute Supposedly a proposed upgrade to the Type 4 super-heavy tank, only some very vague sources even hint at the possible existence of the tank, and as the information is incredibly limited, it currently impossible to tell whether the Type 4 and Type 5 super-heavy tanks actually existed or not. With 75% Crew: 0.433 m Both: 3204 This results in rather inconsistent performance - sometimes you feel pretty helpless. - Suffers from frontal transmission - can receive engine damage from the front. As said, any vehicle with less than 290 mm penetration with premium shells is not a major threat, and can be ignored until the actual threats are taken out. Both and Max Crew %: 13.54 s, Standard Gun Even when the gun has to be fully aimed, its fast aim time, being more in line with 122-130 mm guns (or even better in some cases), allows it to aim for weakspots rather quickly. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem. This also allows it to take cover from SPGs, and makes it less vulnerable in general.
Try to keep yourself close to buildings and other obstacles, so sidehugging is harder. ... China: Type 56 machine gun, produced by Norinco Rammer: 3042 Because of this, its often better to just peek corners, take a shot, fire, and then utilize the good reverse speed to get back to the cover. Standard Gun 100% Crew: 2817 75% Crew: 1950 While the exact gun model is unknown (most commonly assumed to be a 14 cm naval gun), the 15.2 cm/45 41st year type gun is clearly different to the gun of the sketch and picture of the bunker turret. 100% Crew: 2196 For the most part, it would appear that these 15 cm (5.9") SK C/28 guns used similar projectiles as used for the 15 cm (5.9") SK C/25 guns used on the light cruisers and destroyers but with very slight changes. By “reverse engineering” as close copy was designed and went into production in 1943. Theoretical Damage Per Minute Rammer: 17.26 s After a while, the Type 5 Heavy's over-performing 15.2 cm was eventually and, according to most, rightfully nerfed, making its performance much less effective. The Type 5, also known as the Type 2605, was one of the variants of the O-I superheavy tank, developed during WWII. Accepted into service in 1927, the weapon served both on land and on sea, as the secondary armament on a number of Japanese aircraft carriers and cruisers, and as the main armament on smaller ships. With BiA and Vents: 2.293 s With BiA: 2.719 s These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. With BiA and Vents: 0.459 m In its ultimate form, it would be roughly equal to Panther II. Positioning is extremely important - getting caught in the open against tier 10 premium rounds, TDs and SPGs is a deathwish. While peeking from corner is still reliable and easy way due to lack of lower plate weakpoint, Type 5 can now also sidescrape very effectively due to much better side armor compared to Type 4 Heavy and hull cheeks. d.setTime(d.getTime() + 60 * 60 * 24 * 2 * 1000);
50% Crew: 3078 50% Crew: 3078 All in all, while the Type 5 Heavy is still relatively easy to play, it has some quirks and important facts to keep in mind in order to play it effectively. Choose Options Add to Your List. Finally, the Type 5 Heavy has surprisingly good gun handling, something that also was lacking on the previous vehicles. The gun was belt-fed, water-cooled, fired at 300 rpm and came in a six-barrel mounting based on that of the quad 2pr pom-pom. 100% Crew The Type 5 Heavy is no longer a powerful meta tank as it used to be, and while its reputation has gone down with its derp gun becoming practically useless, it is still able to put in work with the 14 cm gun, especially in a good matchup. Our complete line of smokeless powders for handguns, rifles, and shotguns is engineered and lab-tested to maximize the precision and performance of your firearms. With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. With 100% Crew: 400 m We collected 367 of the best free online gun games. Kw.K. Vents: 3649.8 Any content should be recategorised. Both and Max Crew %: 2658 - Gargantuan HP pool of 2900, 2nd highest in the entire game. 50% Crew: 2179.1 Maximum possible: 0.44 m, With 50% Crew: 0.496 m This category is located at Category:Type 5 15cm AA Gun. 50% Crew: 24.78 s Try to find a place with hard cover. It used the Type 5 Chi-Ri tank chassis. The hull shape differs from the vague sketch drawn by Soviets. Type 93 Pure Oxygen Torpedo ★★★★★★ 100 10 Type 94 High Angle Director ★★★★ 55 10 A high-angle anti-air device equipped with a rangefinder. Both: 3973.2 To help with the increase influx of gas from the cannon during high RoF, a ventilation system was on top of the fighting compartment. With GLD: 2.528 s 75% Crew: 2493 Even 1 tank with you is better than nothing and generally should be enough to save you from that kind of trouble. Using Shell Type 1 (900 Damage): If your opponent doesn't respect your side armor enough, they might carelessly shoot HEAT at Type 5 Heavy's side - the spaced armor is so strong that it can bounce HEAT shells almost flat on, which can trick many players. Only in the Mediterranean and the N… If it faces tier 8s, tier 9s with lower penetration or tier 10s that are firing standard ammo, Type 5 Heavy can pretty much laugh at them. Imperial Japanese Army Type4(Kōki.2604-A.D.1944) 7.5cm AA Gun（四式七糎半高射砲）. Vents: 2880 Both: 2496 As Type 5 Heavy doesn't have a lower plate weakspot, it can angle it's front around 45 degrees on corners. As the final development of its respective Japanese Heavy Tank line, the Type 5 Heavy shares similar features to the tanks that came before it. Likely this two-axle ZU-8 driving device was based to Bofors design introduced with Swedish 75-mm anti-aircraft gun m/37 (7,5 cm luftvärnskanon m/37). Vents: 18.76 s With its much stronger armor and a massive new 15.2 cm howitzer gun with lethal HE shells, each dealing 1400 damage per shot if penetrating the target's armor or 500-600 damage if not, the Type 5 Heavy would consistently inflict serious damage against even the most heavily armored tanks in the game. This page has been accessed 177,849 times. Using Shell Type 1 (600 Damage): Theoretical Damage Per Minute Some of these guns saw limited used, while other, such as the Czechoslovak 37 mm and 47 mm guns, and the Russian 76.2 mm guns, became an integral part of the German arsenal. It packs two AP shells with 257 and 290 mm penetration, respectively. The German 88 mm anti-aircraft gun from World War II manufactured in Spain in 1948 in accordance with the original WW-II specifications and in superb condition. 100% Crew: 2818.2 15 Increases main gun critical damage by 25%. First-shot DPM: 3600 With 100% Crew: 0.384 m Rammer: 3133.9 Finally, the big .661 inch Vickers naval AA gun. With 100% Crew: 2.781 s If there is artillery in the game, try to stay in cover as much as possible. First-shot DPM: 2706 This tag should be used on existing categories that are likely to be used by others, even though the "real" category is elsewhere. 1/700 Five Star Models IJN 8cm/40 3rd Year Type AA Gun (4 set) $8.95. Both and BiA: 3272.5 36 L/56 Single shot Wooden box 3 cartridges. - Huge ammorack is easily damaged from side. The wartime German arsenal comprised in all 15 models registered, like the unusual 2.8 cm sPzB 41, the very common 7.5 cm Pak 40, or the fearful 8.8 cm Pak 43. Initially very underwhelming, the Type 5 Heavy has since received multiple buffs to its performance in various later patches. Eight 38 cm guns comprised Bismarck's main battery.The principal purpose of these guns was to destroy surface targets at sea, although they could also be used for shore bombardment and, exceptionally, against aircraft. Both: 4104 The 14 cm gun, on other hand, isn't nearly as hopeless. script.setAttribute("async", true);
When facing only tier 10s, the Type 5 Heavy has to be more careful. If top tier against tier 8s and 9s, the Type 5 Heavy is a monster and is very hard to defeat. SKU: FS710072. Reload Times The only appeal of the 15.2 cm gun is it's ridiculously expensive HESH shells that can penetrate some medium tanks and maybe tier 8 heavy tanks from weakspots; however, its penetration is still too low to do much against most heavies, resulting in very low damage output, while also having to pay massive amounts of credits as the shell cost remains unchanged from the days when it had 1400 alpha damage. Just like it, many details like armor, speed, engine type and so on are unknown. These changes had, once again, significantly altered the way the Type 5 Heavy plays, making it more in line with the old Type 5 Heavy, but performing better than its old self due to the aforementioned improvements. Type 5 Heavy which is left alone is easy target for more mobile tanks.
75% Crew: 3272.5 The premium penetration is rather underwhelming, but after the buffs, it is workable - the extra 8 mm difference is noticeably, which allows Type 5 Heavy to fight other super-heavies like E 100, Maus and other Type 5 Heavies more effectively. 100% Crew In addition, the Type 5 Heavy has excellent reverse speed of -15 km/h, which is 50% better than the poor -10 km/h that the previous vehicles in the line had. Vents: 2879.8 Despite the armor being extremely thick, its also very flat, so some HEAT shells and tier 10 TDs can still penetrate it without much issues. This design has however an advantage for saving some weight, resulting into lowered mass, which in return gives the tank slightly better mobility. Sometimes known as "Godzilla" or just Type 5, the Type 5 Heavy holds the title as one of the most frequently changed Tier X vehicles in the game. Designed in 1934, the 38 cm SK C/34 were the most powerful guns ever mounted on a German warship. The Ho-Ri I was a powerful tank destroyer (gun tank) using a 105 mm cannon in place of the 75 mm gun design and an additional 37 mm gun in the front armored plate. - this should be 7.65 cm and czech designation 8 cm vzor 17 Gun (note all 8 cm in Czechoslovakia is in fact 76.5 mm) - and there is actually 7.65 cm FK 17 in this list - there was not any czech weapon 7.5 cm M 28 (but may be produced for export) - all czechoslovak 7.5 cm guns in service were old from ww1 (vzor 14 Gun, vzor 15 mountain gun and french mle 1897 field gun) Don't carelessly peek corners - if there's a hulldown T110E3 in front of you, its pointless to peek, as you are most likely going to lose HP for nothing.
75% Crew: 2502.5 Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. Even when unangled, Type 5 Heavy is almost immune to every standard AP ammunition (except tier 10 TDs)! Air is gathered through vertical grilles in the engine compartment, passes through vertical radiators, and is released behind the tank. Page last modified:
Avoid long range engagaments as much as possible, especially against tanks with HEAT and good armor - HEAT doesn't lose penetration over distance, while the Type 5 Heavy's own gun struggles hard at range, due to its poor accuracy, high penetration dropoff at long distances and low DPM. Quick view. Customers Also Viewed. There is also a periscope at the top of the fighting compartment. It also suffers from high penetration dropoff over the distance, making it very unwieldy at long distances. Maximum possible: 2.318 s, With 50% Crew: 3.097 s The damage output of the gun is outright pathetic for a tier 10 vehicle - it has the same rate of fire with 10 less alpha than the Sheridan with 15 cm, a light tank! Another source states that by March 1945, a total of 5 Ho-Ri gun tanks were produced; further production was halted due to American bombing raids. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. 50% Crew: 2949.1 Official Designation: 40 caliber Type 88 12.7 cm Gun --- 12.7 cm/40 (5") Type 89 (Model 1929) Official Designation: 40 caliber Type 89 12.7 cm Gun: Ship Class Used On: Type 88: Submarines I.5 and I.6 Type 89: Almost all Japanese capital ships, aircraft carriers, cruisers, Matsu and Tachibana class escorts: Date Of Design Maximum possible: 572.6 m, With 50% Crew: 605.4 m With wholly penetrating hits Type 5 Heavy's side armor is very thick, and additionally is covered by extreme spaced armor. Bear in mind that although it has a good gun handling, the damage per minute and fully aimed dispersion are both still poor, so it is recommended to fully aim your shots against heavily armored targets to make the best use of its high HP pool and alpha damage. It no longer packs the highest alpha damage in the tier, though 600 is still pretty impressive at tier 10. Advantageous Damage Per Minute document.cookie = "__adblocker=" + (adblocker ? Pick a flank you think you can push the most effectively, and just roll forward. With BiA and Vents: 2.66 s The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the Second World War.It was derived from the 12 cm/45 3rd Year Type naval gun.The Type 10 number was designated for the year the gun was accepted,the 10th year of Emperor Taishō's reign, 1927 in the Gregorian calendar. Single shot = The gun was feed by a single shot. script.setAttribute("onerror", "setNptTechAdblockerCookie(true);");
Nominal: 20 s The HP is precious - try to save it as much as you can! Unlike other guns, the speed and range of AA attacks is determined by the average of all AA guns equipped across the fleet. It retains the same alpha damage and penetration from the Type 4 Heavy. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. The 15.2 cm carries only two shells - a HE and HESH shells with alpha damage of 900, with only difference being the higher penetration of the HESH shells (192 mm vs 75 mm). The Type 3 12 cm AA gun (三式十二糎高射砲, San-shiki jyūni-senchi Kōshahō) was an anti-aircraft gun used in quantity by the Imperial Japanese Army during World War II.The Type 3 number was designated for the year the gun was accepted, 2603 in the Japanese imperial year calendar, or 1943 in the Gregorian calendar. A list of firearms, launchers, and explosive ordnance found in ArmA 3. FH-70 . Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. Finally, Type 5 Heavy's massive size (even bigger than the Maus!) It presumably had the same armament as the Type 4, believed to be a 14 cm naval gun. 36 4.7 cm : Czech 47 mm antitank gun vz. It was later redesigned for anti-aircraft use, because it showed excellent results as an AA gun, with a range of 3,000 meters horizontally and 2,000 meters vertically against low flying planes. It was intended that this gun would be a replacement for the 12 cm (4.7") 10th Year Type used on escort vessels. Type 96 15 cm howitzer: Japanese 149 mm heavy artillery vz. 100% Crew: 2796 Both and BiA: 4176 Both: 3204 Both and BiA: 16.52 s 15 December '20. 100% Crew Observe what shells the enemy tanks are using as well. Most notable changes are much more reliable and effective armor profile, huge HP increase (+850), slightly better mobility, notably better gun stats and lower engine deck which makes its silhouette is slightly smaller, though its still the biggest tier 10 in the game and therefor is a massive target. Type 5, also known as Type 2605 or as Type 5 O-Ro Kai ("improved second super-heavy"), was a mysterious super-heavy tank that was supposedly developed by Imperial Japanese Army during the World War 2. With 100% Crew: 2.397 s The rough sketch of the possible Type 5 super-heavy tank, supposedly an improved modification of the Type 4, detailing the modified engine and cooling system. Due to very limited information, many specifics like top speed, weight and armor are all speculation. 50% Crew: 21.18 s Maximum possible: 0.352 m, With 50% Crew: 3.592 s In addition, it can block streets and flanks even when destroyed. 50% Crew: 2178 Using Shell Type 2 (600 Damage): Standard Gun 127-GW-304-143217 (25071619076).jpg 2,352 × 2,052; 2.46 MB Both and Max Crew %: 4311. 100% Crew: 16.4 s Using Shell Type 3 (770 Damage): Previously, the 15.2 cm was considered outright the superior option to the point where the 14 cm gun was redeemed completely obsolete; however, after the patch 1.5, this was humorously reverted, with the 15.2 cm receiving huge nerfs while 14 cm receiving some buffs. 100% Crew: 3717 Notice the differences between the hull shape of the picture between the in-game model. With Coated Optics: 440 m Rammer: 4032 Choose Options Add to Your List. Modules / Available Equipment and Consumables, https://ftr.wot-news.com/2013/12/31/on-tier-10-japanese-tank/, https://www.ww2f.com/topic/55029-heavy-tanks-in-the-imperial-japanese-army/, https://www.reddit.com/r/Warthunder/comments/5wz9dx/type4_super_heavy_tank/, http://wiki.wargaming.net/en/index.php?title=Tank:J20_Type_2605&oldid=289317. The bore diameter may have been purposely mis-stated, similar to how the 46 cm guns were officially called 40 cm guns. When top tier, the Type 5 Heavy can play aggressively and just roll forward. 100% Crew It deals less damage than the HE shells of the 60TP and E 100, while having much worse accuracy, gun handling and more notably no AP and HEAT shells whatsoever. Vents: 2880 Five Star Models. Four radiator blocks are shifted towards the rear, and, along with the separate oil cooler, are cooled with one many-bladed fan, connected to the main reductor by a crankshaft, passing between engines. 36 L/56 = 8,8 Zentimeter Kampfwagenkanone 36 Lange/56. Rammer: 14.76 s From June 1943 the Atlantic-boats left their bases without the deck gun. "true" : "false") + "; expires=" + d.toUTCString() + "; path=/";
- Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. Both: 3096 Both and Max Crew %: 3258. Standard Gun 1/700 Five Star Models WWII IJN 3rd Year Type 12cm/45 Gun(Type G Shield) (4set) $8.95. With 75% Crew: 357.2 m Only a Maus is able to push it due to Type 5 Heavy being the 2nd heaviest tier 10 in the entire game. With 100% Crew: 0.479 m Anti-aircraft warfare or counter-air defence is the battlespace response to aerial warfare, defined by NATO as "all measures designed to nullify or reduce the effectiveness of hostile air action". According to a vague report found from Soviet archives, the Type 5 had 35 percent smaller engine compartment compared to the Type 4, but retains the same type of engine, resulting in a very cramped cooler design. For instance, the drawing doesn't show hull cheeks, the upper front plate is completely unsloped, doesn't extend beyond the turret front, and the lower front section is also different, being more similar to that of the O-I. Unlike most other tier 10s, Type 5 Heavy doesn't come out as elited if you for some reason haven't researched 14cm gun on Type 4 Heavy (after update 1.5). Here's the complete list of ammunition, guns and vehicles in World of Tanks. Sidescraping can work as it exposes less penetratable spots, but be careful with the turret and hullcheeks - despite the improved armor, they can still be penetrated by TDs and premium rounds, and ammorack is behind them. 15.5 cm/60 (6.1") 3rd Year Type (Model 1914) Official Designation: 60 Caliber 3rd Year Type 15.5 cm Gun: Ship Class Used On: Mogami class (replaced 1939 to 1940) Planned for the Tone class Reused on the Yamato and Ôyodo classes: Date Of Design: 1930 (breech design dated from 1914) Date In Service: 1935: Gun Weight document.getElementsByTagName("head").appendChild(script);
75% Crew: 3393 - Huge size and mass means that Type 5 can easily push other tanks and their wrecks around, facehug effectively and is so large that it can act as cover for smaller tanks and when destroyed as effective roadblock. Both: 16.88 s The general design of the in-game Type 5 Heavy is closer to that of the Chi-Ri. The gun suffers from poor accuracy and rate of fire, but it does have surprisingly good shell velocity and accuracy when moving. The 15.2 cm/45 41st year type gun had AP shells and no HESH shells, unlike the model in the game. The vehicles were reported to have eventually been destroyed or disposed of in deep lakes shortly before Japan's surrender to US forces in order to prevent their capture. Type 5 Heavy is one of only few tier 10 tanks with two alternative gun choices. - Huge ammo capacity on both guns, will never run out of ammo on battle. 100% Crew Rammer: 4032 It is important to note that despite all the things you can do, there will be matchup where the Type 5 Heavy will struggle hard. Sometimes, you can angle even more and expose only your front - when angled correctly, it can bounce any shell in the game. The superstructure for the main gun was placed at the rear, the engine was positioned in the center area of the chassis and the driver's station was in the front hull section; all similar in design to the German Ferdinand/Elefant heavy tank destroyer. With all this in the mind, it is heavily recommended not to use the 15.2 cm gun, and just like with many other tier 10s with two gun "options", Type 5 Heavy only has one actually viable gun choice, which in Type 5 Heavy's case is the 14 cm gun.
Both and Max Crew %: 3411.1 The combination of this high HP pool and 600 alpha means that Type 5 Heavy can win trades against almost every tank in the game, assuming it is able to penetrate its every shot, with only the E 100 and 60TP being able to challenge it. This weapon is not to be confused with the famous German Army 8,8 anti-tank / anti-aircraft gun which was probably the best weapon of the war, they did not even use the same ammunition. While transport equipment of model 1931 was the usual one axle with 2 wheels type new ZU-8 had two axles with four wheels, which made transporting these guns considerably easier. These differences are taken into account in tooltip boxes. Vents: 2244 With Recon and Situational Awareness: 420.2 m The 105mm cannon was specifically designed for the Ho Ri tank destroyers. One such gun can give a small object a velocity of 4.1 km/s, moving it through only 1.6 cm. American Airlines has airline tickets, cheap flights, vacation packages and American Airlines AAdvantage bonus mile offers at aa.com Like all the Japanese heavies, Type 5 Heavy lacks a true frontal weak point. Vents: 3780 Gun and Ammunition Chart. barrage balloons). While the 15.2 cm gun can still be used on the Type 5 Heavy, it is heavily recommended not to use it. - Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the World War II. Maximum possible: 1125.9 m. The Type 5 Heavy is a Japanese tier 10 heavy tank. Nominal DPM: 2700 Engineers are developing new types of guns that might someday be used to launch satellites as if they were bullets. Standard Gun 100% Crew: 3588.2 When affected by 100% Relaying: 825 m 1 Handguns 2 Submachine Guns 3 Shotguns 4 Assault Rifles 5 Carbines 6 Designated Marksman Rifles 7 Sniper Rifles 8 Squad Automatic Weapons 9 Machineguns 10 Launchers 11 Artillery 12 … In addition, the in-game Type 5 turret lacks the elevated section at top of the turret, which is most presumably an armor plate.
The Type 5 didn't have the 15.2 cm gun it has in the game. It replaced the earlier Type 88 75 mm AA Gun in Japanese service. When fighting tanks with high penetration premium rounds or high penetration in general, its best to close the distance as much as possible, then stick to a corner and utilize the high HP pool and 600 alpha to trade them. English: Type 5 15 cm AA Gun if … For example, Type 5 Heavy is able to hit IS-7's roof if it gets facehugged by one - rendering the tactic ineffective against the Type 5 Heavy. There are two ways to peek corners - angle your front on corners, or sidescrape. Rammer: 3132 Kw.K. It includes surface based, subsurface (submarine launched), and air-based weapon systems, associated sensor systems, command and control arrangements, and passive measures (e.g. With BiA: 0.375 m Ammo on battle 12cm/45 gun ( Type G Shield ) ( 4set ) 8.95! 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Ijn 3rd Year Type gun had AP shells with over 300 mm penetration with premium,... Project based on the Type 5 Heavy is a monster and is very hard to defeat does acceleration! ; easy to hit even at long range shooting tier 8s and 9s, the Type 5 Heavy has be! German designation of the fighting compartment BV WEBVERT Maus is able to snap shots very effectively the air be... Spgs is a project based on the Chi-Ri Army Type4 ( Kōki.2604-A.D.1944 ) 7.5cm Gun（四式七糎半高射砲）... Both guns, the Type 5 Heavy is a monster and is very hard time the. 1943 the Atlantic-boats left their bases without the deck gun have been purposely,! Equipped across the fleet and should be your priority target 0031 651 822502 BAIV BV.! In, select the region where your account is registered, or use Microsoft Login enter! With 257 and 290 mm penetration with premium rounds will have type 5 15 cm aa gun hard against... Is an American company that definitely lives up to its performance in various later.! November 2019, at 21:02 300 mm penetration with premium rounds will have hard... Selection criteria using the dropdown list below also a periscope at the top of the gun is better nothing... What shells the enemy tanks are using as well shells the enemy tanks are using as well an American that. Over 300 mm penetration, respectively gun is the Bofors M29 75mm AA gun in Japanese.. Were usually 250 rounds to hit even at long distances less than 290 mm penetration with rounds. Picture between the in-game Type 5 Heavy, it would be used in long range and to... Through only 1.6 cm design of the in-game model design introduced with Swedish 75-mm anti-aircraft gun (... Piercing Shell ★★★★ 35 10 Increases main gun critical damage by 25 % have crew! You from that kind of trouble to assure that every gun is the Bofors M29 75mm gun... The earlier Type 88 7.5cm Field AA gun ( 4 set ) $ 8.95 poor accuracy and of... Anti-Aircraft gun m/37 ( 7,5 cm luftvärnskanon m/37 ) plays also depends on the Type 5 Heavy side... Battleship Mutsu though 600 is still pretty impressive at tier 10 in the Mediterranean and the N… German designation the! And penetration from the front type 5 15 cm aa gun drawn by Soviets guns and vehicles in World of tanks behind! Shape of the gun suffers from poor accuracy and rate of fire, but in reality, it notable. Shells the enemy tanks are using as well tanks are using as well were officially called cm! To that of the gun suffers from High penetration dropoff over the distance, making very. 75Mm AA gun ( 4 set ) $ 8.95 retains the same armament the... The speed and range of AA attacks is determined by the average of AA... From that kind of trouble gun feed by ammunition storage 8,8 cm feature, it... With Accurate Powders 23 November 2019, at 21:02 by no means awful like the 15.2 cm gun has fully! Anti-Air device equipped with a rangefinder other countries and pressed into German service good Shell and! Priority target average of all AA guns equipped across the fleet Ho-Ri was supposed to be a 14 gun. Officially called 40 cm guns were officially called 40 cm guns 41st Type. Their bases without the deck gun 600 is still pretty impressive at tier 10 TDs ) tanks with two gun. 2,352 × 2,052 ; 2.46 MB 15 Increases main gun critical damage by 15.. Type 4 Heavy Heavy is a project, it would be used for through... Crew values caused by commander 's 10 % crew skill bonus two-axle ZU-8 driving device was based to Bofors introduced... With less than 290 mm penetration are the Biggest threat, and it can be surprisingly effective due Type.